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Adobe Flash Tutorial #4

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This is the 4th Adobe Flash tutorial that we went through in the tutorial, and involved using ActionScript and components to load content into a Flash file. We used the other final products from other tutorials in this while also adding a gallery, so I uploaded a video showing how it works instead of uploading the many files directly.

I think for me when it comes to making the casual game prototype for the Introduction to Game Design module. Using the list function could make it possible to link to other Flash files that hold different parts of the game like the game itself or the results screen, although with that it would bring the difficulty of carrying over variables multiple times. It could work for the main menu to show the leaderboard, controls and options perhaps.

This code is linked to the list component that was added onto the timeline. The list component holds the file path, so when you click one of the options, the selectedItem becomes the file path of tthat options, loading it into the specified window.

We also worked on finishing the gallery which was part of the tutorial files. Because we didn’t get the images and text at first I got my own images and text files to use with it, which ended up being one of the optional tasks. The gallery loaded up external images and text, which was very simple to do. Depending on which thumbnail button you click on it loads up a specific image as the source then gets text from an external text file to display under the image.


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